David Rodriguez · AI Production

AI Production

Generative animation, art, and design — shipped as reels, playable games, and real-time worlds. I build AI-assisted pipelines and custom tooling so creative work moves faster without losing craft or control.

Capabilities

What I build with AI

Generative models are only useful when they plug into real pipelines. I direct outputs, lock consistency, and ship finished work—not loose experiments.

  • Generative art & design

    Concept art, key visuals, and design exploration with model-guided iteration and clear art direction.

  • AI-assisted animation

    Image-to-video, art-to-motion, and hybrid pipelines integrated with editorial and traditional animation.

  • Shot replacement & VFX assist

    Generative inpainting and video models for plate fixes, set extensions, and comp-ready shot work.

  • Workflows & node graphs

    ComfyUI and custom node trees, repeatable presets, and QC so teams get consistent outputs at scale.

  • Generative audio

    SFX, ambience, and music with mix-ready delivery and attention to licensing and production use.

  • Scripts & production tooling

    Python and pipeline glue between DCC, game engines, APIs, and gen-AI services—built for artists to use.

  • Interactive web experiences

    Marketing sites, prototypes, and WebGL / Three.js experiences with generative assets integrated end to end.

  • Game systems & vertical slices

    Gameplay loops, horror and action prototypes, and solo-dev games shipped from concept through build.

  • Performance & optimization

    Real-time budgets, asset and inference efficiency, and polish so interactive work holds up on target hardware.

Contact

Need someone who can direct AI output and ship finished work?

Based in Glendale, CA. Open to AI animation, generative art direction, indie games, and production systems that blend models with real pipelines.