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Dance sequence I worked on. Character Design, Art, Rigging and Animation in the scene.






Shots from some of the mini-games I worked on. character design, pixel art, rigging, animation and game engine set-up.
PROJECT:
Napoleon Dynamite: the game
PLATFORM:
Nintendo DS and PSP
RESPONSIBILITY:
Artist Generalist
A fast-paced 1 year production creating +30 mini-games. I was creating 2.5/3D art, texturing, rigging, animation, particle effects and character designs. Along with 3D production, I created pixel art and sprite animations for the Nintendo workflow utilizing cost saving techniques for optimization.
SOFTWARE:
3dsmax, Photoshop, Tile Studio, 7-studios proprietary engine, Perforce
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