Dance sequence I worked on. Character Design, Art, Rigging and Animation in the scene.
Shots from some of the mini-games I worked on. Consisting of Character Design, Rigging, Animation and game set-up.
Napoleon Dynamite: the game
Nintendo DS and PSP
My first game industry credit with a lean 1 year turn-around. I was creating 2.5/3D art, texturing, rigging, animation and particle effects. Along with 3D Implementation for PSP, I had to convert all the assets I made into sprite systems for the Nintendo DS Port utilizing cost saving techniques for our small cartridge size. I also did a lot of the character designs.
3dsmax, photoshop, tile studio, 7-studios proprietary engine, perforce